Pascal Luban - Game Design Consultant & Creative Director
  • How can I set up my internal playtests at a minimum cost?

  • How can I use playtest to tune my multiplayer game ?

  • How can I train one of my staff in playtest management ?

  • How can I make playtests relevant to my needs ?

  • Expertise

    Playtest coaching

    Sample from a playtest report on the multiplayer mode of Splinter Cell - PandoraTomorrow

    Sample from a playtest report on the multiplayer mode of Splinter Cell - PandoraTomorrow

    Sample from a playtest report on the multiplayer mode of Splinter Cell - PandoraTomorrow

    Sample from a playtest report on the multiplayer mode of Splinter Cell - PandoraTomorrow

    Sample of a playtest analysis for Fighters Uncaged. This analysis was used to tune the game difficulty.

    Sample of a playtest analysis for Fighters Uncaged. This analysis was used to tune the game difficulty.

    Sample of a playtest analysis for Fighters Uncaged. This analysis was used to tune the game difficulty.

    Sample of a playtest analysis for Fighters Uncaged. This analysis was used to tune the game difficulty.

    AMA Studios
    Parrot
    Ubisoft