Master classes are one or two-days events, mixing lectures on best practices, case studies and workshops where attendees get the opportunity to practice what they have just learnt in the lectures.
Master classes are not about game theory; their objective is to give concrete insights, methods and tips. I use real examples from games I worked on to demonstrate my points.
Master classes can be delivered in two formats: For schools or studios. In the latter case, games under development can be used as the basis for the workshop.